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AI Insights · Timothy · July 2024

Top 5 Historical Games on Unified Platform in Central America, Q2 2024

Explore the performance of the top 5 historical games in Central America for Q2 2024, highlighting trends in downloads, revenue, and active users.

Top 5 Historical Games on Unified Platform in Central America, Q2 2024

The second quarter of 2024 saw intriguing trends for the top 5 historical games on a unified platform in Central America. Here’s a detailed look at how these games performed in terms of weekly downloads, revenue, and active users.

Royal Match from Dream Games demonstrated a strong presence with significant weekly revenue fluctuations. The game peaked at approximately $238K in the week of June 10, after a low of around $151K in late April. Weekly downloads experienced a decline from 151.7K in early April to about 103K by the end of June. Despite this, weekly active users remained robust, starting at 961.7K and reaching over 1M by the end of the quarter.

Rise of Kingdoms by Lilith Games saw a more modest performance. Weekly revenue varied, peaking at $36K in mid-June and hitting a low of $18K in late April. Download numbers were relatively stable but lower, with a peak of 6.6K in mid-April and a dip to around 3.2K at the end of May. Active users showed a downward trend from 47K in early April to around 40K by the end of June.

June’s Journey: Hidden Objects by Wooga maintained a consistent weekly revenue, hovering around $9K to $13K. Downloads varied, with a peak of nearly 2.7K in late June and a low of under 1K in late May. Active users remained relatively stable, with numbers fluctuating between 15K and 21K throughout the quarter.

Rise of Castles: Fire and War from LONG TECH NETWORK LIMITED showed a more varied performance. Weekly revenue peaked at around $20.1K in late May but dropped to approximately $9.3K by mid-June. Downloads saw a significant increase from 433 in early April to over 2.4K by mid-June. Active users also showed an upward trend, starting from 8.8K in early April and peaking at around 10K by mid-June.

Fallout Shelter by Bethesda experienced notable spikes in downloads and revenue. The game’s weekly revenue peaked at $24.5K in late April and then decreased to around $2.5K by the end of June. Downloads surged to nearly 57.9K in mid-April before settling to around 17K in late June. Active users followed a similar pattern, starting at 13.1K in early April and peaking at 87.9K in late April before stabilizing around 51.4K by the end of the quarter.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024